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In Amnesia: Rebirth, you play as Tasi Trianon, waking up deep in the desert of Algeria. Retrace your journey, and pull together the fragments of your shattered past; it is your only chance to survive the pitiless horror that threatens to devour you. The game was developed in HPL3, and will be released on PS4 and PC in autumn 2020.
At Frictional Games I was responsible for certain levels (all the way from whitebox to final polish), and therefore I have gotten to design levels, create modular architecture sets, model, texture, optimize, and implement various props, as well as create a few particle effects.
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